In 2019, I was given the opportunity to do ‘ALW251 Writing for Games: Designing Quests and Characters’. This unit, offered at Deakin University, allowed me to gain an insight into the different processes and roles involved in making a game. For my second assignment, I was to work in a group to delegate and complete specific tasks vital to the script and documentation of a text-based videogame made with Twine.
To delegate tasks, we used Google Docs to collaborate on the script together and to keep all our resources and roles in one, easy-to-access place. For this assignment, in particular, our unit teacher wanted us to have a written up script either in Twine or .doc format and a narrative bible.
For Project: Hammer, I assisted in writing and editing the script, along with producing the story overview and character profiles.